To Lead and Be Led
Blacksmith Pinter of the Town of Gludio makes armor that only members of the Clan Academy can wear.
Requirements: A Sponsored Member of the Clan Academy
Quest stages
Stages: 8Stage 1 Slay the Maille Lizardman
Blacksmith Pinter of the Town of Gludio tells you to bring him the materials necessary to make Clan Academy armor. Get 10 botttles of Maille Lizardman Blood. Monsters to Hunt - Maille Lizardman, Maille Lizardman Scout, Maille Lizardman Guard
Quest items (goal_id)
Quest starting location
Pinter
X -15349 · Y 124763 · Z -3113Quest objective location
Maille Lizardmen Barracks
X -28720 · Y 109216 · Z -3707Source parameters
Stage 2 Go to Pinter
You have collected all the Lizardmen's blood needed. Return to Blacksmith Pinter.
Quest items (goal_id)
Quest starting location
Pinter
X -15349 · Y 124763 · Z -3113Quest objective location
Blacksmith Pinter
X -15349 · Y 124763 · Z -3113Source parameters
Stage 3 Get Help from Sponsor
Blacksmith Pinter tells you he needs 922 D-Grade crystals to make heavy armor. Your Sponsor must acquire the necessary crystals and take them to Pinter.
Quest items (goal_id)
No quest items are listed for this stage.
Quest starting location
Pinter
X -15349 · Y 124763 · Z -3113Quest objective location
Blacksmith Pinter
X -15349 · Y 124763 · Z -3113Source parameters
Stage 4 Get Help from Sponsor
Blacksmith Pinter tells you he needs 771 D-Grade crystals to make light armor. Your Sponsor must acquire the necessary crystals and take them to Pinter.
Quest items (goal_id)
No quest items are listed for this stage.
Quest starting location
Pinter
X -15349 · Y 124763 · Z -3113Quest objective location
Blacksmith Pinter
X -15349 · Y 124763 · Z -3113Source parameters
Stage 5 Get Help from Sponsor
Blacksmith Pinter tells you he needs 771 D-Grade crystals to make the robe. Your Sponsor must acquire the necessary crystals and take them to Pinter.
Quest items (goal_id)
No quest items are listed for this stage.
Quest starting location
Pinter
X -15349 · Y 124763 · Z -3113Quest objective location
Blacksmith Pinter
X -15349 · Y 124763 · Z -3113Source parameters
Stage 6 Go to Pinter
Your Sponsor gave Blacksmith Pinter the crystals necessary for making the armor. Blacksmith Pinter has a message for you. Go to Pinter.
Quest items (goal_id)
No quest items are listed for this stage.
Quest starting location
Pinter
X -15349 · Y 124763 · Z -3113Quest objective location
Blacksmith Pinter
X -15349 · Y 124763 · Z -3113Source parameters
Stage 7 Defeat the King of the Araneid
Blacksmith Pinter finally tells you to defeat the King of the Araneid in the Maille Lizardmen Barracks and collect 8 legs. You must defeat the King of the Araneid while your Sponsor is watching. Monster to Hunt - The King of the Araneid
Quest items (goal_id)
Quest starting location
Pinter
X -15349 · Y 124763 · Z -3113Quest objective location
Maille Lizardmen Barracks
X -28720 · Y 109216 · Z -3707Source parameters
Stage 8 Go to Pinter
You've collected all the King of the Araneid's legs. Return to Blacksmith Pinter.
Quest items (goal_id)
Quest starting location
Pinter
X -15349 · Y 124763 · Z -3113Quest objective location
Blacksmith Pinter
X -15349 · Y 124763 · Z -3113Source parameters