Back to Quests
Quest#118

To Lead and Be Led

Blacksmith Pinter of the Town of Gludio makes armor that only members of the Clan Academy can wear.

Requirements: A Sponsored Member of the Clan Academy

Minimum level19
Maximum level40

Quest stages

Stages: 8
  1. Stage 1

    Slay the Maille Lizardman

    Blacksmith Pinter of the Town of Gludio tells you to bring him the materials necessary to make Clan Academy armor. Get 10 botttles of Maille Lizardman Blood. Monsters to Hunt - Maille Lizardman, Maille Lizardman Scout, Maille Lizardman Guard

    Quest items (goal_id)

    Quest starting location

    Pinter

    X -15349 · Y 124763 · Z -3113

    Quest objective location

    Maille Lizardmen Barracks

    X -28720 · Y 109216 · Z -3707
    Source parameters
  2. Stage 2

    Go to Pinter

    You have collected all the Lizardmen's blood needed. Return to Blacksmith Pinter.

    Quest items (goal_id)

    Quest starting location

    Pinter

    X -15349 · Y 124763 · Z -3113

    Quest objective location

    Blacksmith Pinter

    X -15349 · Y 124763 · Z -3113
    Source parameters
  3. Stage 3

    Get Help from Sponsor

    Blacksmith Pinter tells you he needs 922 D-Grade crystals to make heavy armor. Your Sponsor must acquire the necessary crystals and take them to Pinter.

    Quest items (goal_id)

    No quest items are listed for this stage.

    Quest starting location

    Pinter

    X -15349 · Y 124763 · Z -3113

    Quest objective location

    Blacksmith Pinter

    X -15349 · Y 124763 · Z -3113
    Source parameters
  4. Stage 4

    Get Help from Sponsor

    Blacksmith Pinter tells you he needs 771 D-Grade crystals to make light armor. Your Sponsor must acquire the necessary crystals and take them to Pinter.

    Quest items (goal_id)

    No quest items are listed for this stage.

    Quest starting location

    Pinter

    X -15349 · Y 124763 · Z -3113

    Quest objective location

    Blacksmith Pinter

    X -15349 · Y 124763 · Z -3113
    Source parameters
  5. Stage 5

    Get Help from Sponsor

    Blacksmith Pinter tells you he needs 771 D-Grade crystals to make the robe. Your Sponsor must acquire the necessary crystals and take them to Pinter.

    Quest items (goal_id)

    No quest items are listed for this stage.

    Quest starting location

    Pinter

    X -15349 · Y 124763 · Z -3113

    Quest objective location

    Blacksmith Pinter

    X -15349 · Y 124763 · Z -3113
    Source parameters
  6. Stage 6

    Go to Pinter

    Your Sponsor gave Blacksmith Pinter the crystals necessary for making the armor. Blacksmith Pinter has a message for you. Go to Pinter.

    Quest items (goal_id)

    No quest items are listed for this stage.

    Quest starting location

    Pinter

    X -15349 · Y 124763 · Z -3113

    Quest objective location

    Blacksmith Pinter

    X -15349 · Y 124763 · Z -3113
    Source parameters
  7. Stage 7

    Defeat the King of the Araneid

    Blacksmith Pinter finally tells you to defeat the King of the Araneid in the Maille Lizardmen Barracks and collect 8 legs. You must defeat the King of the Araneid while your Sponsor is watching. Monster to Hunt - The King of the Araneid

    Quest items (goal_id)

    Quest starting location

    Pinter

    X -15349 · Y 124763 · Z -3113

    Quest objective location

    Maille Lizardmen Barracks

    X -28720 · Y 109216 · Z -3707
    Source parameters
  8. Stage 8

    Go to Pinter

    You've collected all the King of the Araneid's legs. Return to Blacksmith Pinter.

    Quest items (goal_id)

    Quest starting location

    Pinter

    X -15349 · Y 124763 · Z -3113

    Quest objective location

    Blacksmith Pinter

    X -15349 · Y 124763 · Z -3113
    Source parameters

Starting NPC 1

Source parameters