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Quest#404

Path to a Human Wizard

Wizards must have a deep understanding of the power and meanings of each of the four elements. A token of fire is essential if you are to follow the Path to a Wizard!

Requirements: Human Mystic

Minimum level19
Maximum level0

Quest stages

Stages: 13
  1. Stage 1

    In Search of the Spirit of Flame

    The quest to change occupation to Wizard. Parina asks that you find tokens which symbolize earth, fire, water, and wind. Go to the Ruins of Despair and meet the fire spirit salamander.

    Quest items (goal_id)

    No quest items are listed for this stage.

    Quest starting location

    Parina

    X -80430 · Y 150694 · Z -3040

    Quest objective location

    Salamander of Flames

    X -20352 · Y 144736 · Z -3840
    Source parameters
  2. Stage 2

    Key of Flame

    The key of flame once kept by the fire spirit salamander has been stolen. Go to the northwest corner of the Ruins of Despair, slay the ratman warriors there and recover the key of flame.

    Quest items (goal_id)

    Quest starting location

    Parina

    X -80430 · Y 150694 · Z -3040

    Quest objective location

    The Entrance to the Ruins of Despair

    X -29984 · Y 133472 · Z -3696
    Source parameters
  3. Stage 3

    Return to the Flame Salamander

    You have recovered the key of flame from the ratman warriors. Return it to the fire spirit salamander in the Ruins of Despair.

    Quest items (goal_id)

    Quest starting location

    Parina

    X -80430 · Y 150694 · Z -3040

    Quest objective location

    Flame Salamander

    X -20352 · Y 144736 · Z -3840
    Source parameters
  4. Stage 4

    In Search of Wind Sylph

    Your curiosity knows no bounds! Your endless quest for knowledge is not unlike the wandering wind... Your next teacher shall be the Wind Sylph, located at the northwestern entrance of the Wastelands.

    Quest items (goal_id)

    No quest items are listed for this stage.

    Quest starting location

    Parina

    X -80430 · Y 150694 · Z -3040

    Quest objective location

    Wind Sylph

    X -41452 · Y 167329 · Z -3561
    Source parameters
  5. Stage 5

    Silence the Noise of Lizardman

    The Wind Sylph complains to you that the racket created by the lizardman who recently appeared in the south of the Wastelands has made it impossible for her to hear the wind. Go meet with him and ask him not to make so much noise.

    Quest items (goal_id)

    No quest items are listed for this stage.

    Quest starting location

    Parina

    X -80430 · Y 150694 · Z -3040

    Quest objective location

    Lizardman of the Wastelands

    X -45040 · Y 179909 · Z -3680
    Source parameters
  6. Stage 6

    Return to Wind Sylph

    Wastelands Lizardman apologizes for the noise, and hands over Wind Feather which seems to belong to Wind Sylph to you. Take this to Wind Sylph.

    Quest items (goal_id)

    No quest items are listed for this stage.

    Quest starting location

    Parina

    X -80430 · Y 150694 · Z -3040

    Quest objective location

    Wind Sylph

    X -41452 · Y 167329 · Z -3561
    Source parameters
  7. Stage 7

    In Search of Water Undine

    Your pursuit of knowledge has led to a time of contemplation and reflection. Contemplation of acquired knowledge is much like water. Your next teacher shall be the Water Undine. You will find her near Fellmere Lake.

    Quest items (goal_id)

    No quest items are listed for this stage.

    Quest starting location

    Parina

    X -80430 · Y 150694 · Z -3040

    Quest objective location

    Water Undine

    X -60672 · Y 126592 · Z -2957
    Source parameters
  8. Stage 8

    Destroy Water Seer

    The Water Undine asks you to defeat the Water Seer that is disturbing the energy of the water. The beast looks like an eye, and is located across the lake. Then, as proof, bring back two sparkling pebbles.

    Quest items (goal_id)

    Quest starting location

    Parina

    X -80430 · Y 150694 · Z -3040

    Quest objective location

    Water Seer

    X -58423 · Y 122785 · Z -3136
    Source parameters
  9. Stage 9

    Return to Undine

    Take the two sparkling pebbles you have obtained to the Water Undine across the lake.

    Quest items (goal_id)

    Quest starting location

    Parina

    X -80430 · Y 150694 · Z -3040

    Quest objective location

    Water Undine

    X -60672 · Y 126592 · Z -2957
    Source parameters
  10. Stage 10

    In Search of Earth Snake

    The time for reflection is over. You must now strengthen your resolve by learning the way of the earth. Your next teacher will be Earth Snake, found north of the Ruins of Agony.

    Quest items (goal_id)

    No quest items are listed for this stage.

    Quest starting location

    Parina

    X -80430 · Y 150694 · Z -3040

    Quest objective location

    Earth Snake

    X -53760 · Y 110720 · Z -3610
    Source parameters
  11. Stage 11

    In Search of Red Soil

    The earth snake asks that you collect red soil containing the life energy of the earth from the red bears in the Fellmere Harvesting Grounds between the Ruins of Agony and Windy Hill.

    Quest items (goal_id)

    Quest starting location

    Parina

    X -80430 · Y 150694 · Z -3040

    Quest objective location

    Fellmere Harvesting Grounds

    X -63229 · Y 99756 · Z -3520
    Source parameters
  12. Stage 12

    Let's Return to the Earth Snake

    Take the red soil to the Earth Snake in the Ruins of Agony and obtain a token of earth.

    Quest items (goal_id)

    Quest starting location

    Parina

    X -80430 · Y 150694 · Z -3040

    Quest objective location

    Earth Snake

    X -53760 · Y 110720 · Z -3610
    Source parameters
  13. Stage 13

    Path to a Human Wizard

    You now possess all four tokens. You are well along the path to enlightenment. Now you must visit Parina in Gludin Village to continue the path of a Wizard.

    Quest items (goal_id)

    No quest items are listed for this stage.

    Quest starting location

    Parina

    X -80430 · Y 150694 · Z -3040

    Quest objective location

    Parina

    X -80430 · Y 150694 · Z -3040
    Source parameters

Starting NPC 1

Source parameters